Professional Summary
Hello! I have extensive design experience focusing on UX/UI design for desktop, mobile, and, most recently, VR. I come from a multidisciplinary background in tech, design, and research. I had the opportunity to work for financial institutions, creative agencies, research labs, and UX consultant agencies in Brazil and Canada.
Skills & Tools
- Visual Design
- Responsive Design
- iOS & Android Design
- VR & AR Design
- HTML, CSS & JS
- Prototyping
- SwiftUI
- Unity – C#
- Figma
- Sketch
- Photoshop
- Illustrator
- Information Architecture
- Wireframing
- Heuristic Evaluation
- Competitive Analysis
- User Journeys
- Usability – Lab Studies
Work History
UX/UI Design Specialist – Manulife
Mar 2023 – July 2024 – Toronto, Canada
- Collaborated with UX/UI designers, user researchers, and usability specialists as part of the Human-Centered Design department.
- Designed high-fidelity wireframes and prototypes, aligning with both customer and business needs to ensure user satisfaction and business objectives.
- Defined the appropriate interaction models for various projects and evaluated their success through user feedback and testing.
- Applied best practices of UI design to create visually appealing and functional layouts, enhancing user experience.
- Designed sitemaps, wireframes, and process flows based on robust information architecture principles, incorporating accessibility standards to ensure inclusivity.
- Conducted generative and evaluative research to gather insights and validate design decisions, ensuring they meet user needs and expectations.
CX Designer – Altavia.CloudRaker
Nov 2021 – Sep 2022 – Toronto, Canada
- Gather and evaluate user requirements in collaboration with product owner, art directors and developers;
- Design sitemaps, wireframes, and process flows based on information architecture, including accessibility principles;
- Conduct generative and evaluative research;
Independent Developer & Designer / Freelancer
2019 – 2022
- Planning and designing technical documentation for human-interface applications according to user documentation, requirements and needs;
- Deploying mobile applications;
- Developing 3D Virtual Reality environments with Unity;
Visiting Researcher – Data Materialization Lab / OCAD University
Ago 2018 – Fev 2019 – Toronto, Ontario, Canada
- Developing and designing Virtual Reality Demos using Unity for the research project “One for Sorrow.”
- Analyzing artworks with Python and artificial intelligence
Developer – LABFront / University Research Group
Jun 2015 – Aug 2018 – Belo Horizonte, MG, Brazil
- Developing 3D Virtual Reality environments with Unity;
- Deploying mobile and desktop applications with Unity IDE;
- Web Engineering tasks such as altering and modifying the server-side software code in PHP as well as front-end code in HTML and JavaScript;
- Planning and designing technical documentation for human-interface applications according to user documentation, requirements and needs;
- Providing advice, guidance, and expertise in developing proposals and strategies for IT solutions and operations for the lab’s web environment;
- Presentation of scientific papers in international scientific conferences;
- Part of the Digital Arts Seminar technical committee;
User Experience Designer – Fhios Brasil / User Experience Agency
Jan 2010 – Dec 2010 – Belo Horizonte, MG, Brazil
- Creating, planning and developing prototypes and wireframes for websites, interactive systems, and mobile applications;
- Designing user flows, systems maps, information architectures, card sorting, personas, scenarios and user journeys;
- Conducting user experience evaluation such as usability analysis, usability tests, and eye-tracking studies;
- Assisting in user research processes, designing questionnaires, interviews, focus groups, and benchmarking consultancies;
Web Developer – Osso Design & Mediatriz Comunicação
Mar 2006 – Aug 2008 – Belo Horizonte, MG, Brazil
- Back-end development for Content Management Systems (CMS) with PHP and MySQL;
- Front-end development with HTML, CSS, and Javascript;
Education
Interactive Media Management – Postgraduate Certificate / 2021
School of Design – George Brown College – Toronto, Canada
Dean’s List
Master of Arts – Digital Media / 2019
State University of Minas Gerais with a research period at the Data Materialization Lab – OCAD University, Canada
Belo Horizonte ,Brazil
Bachelor of Visual Arts – 2016
State University of Minas Gerais – Belo Horizonte, Brazil
Bachelor of Computer Science – 2008
Fumec University – Belo Horizonte, Brazil
Awards
- Leadership & Collaboration – YES! Annual Award Show. School of Design, George Brown College – Canada, 2021
- Academic Performance – YES! Annual Award Show. School of Design, George Brown College – Canada, 2021
- Recipient of the ELAP Scholarship (Emerging Leaders in the Americas Program) – Global Affairs Canada.
Languages
- English – Fluent
- Portuguese – Native language
- Spanish – Basic